Wednesday, January 5, 2011

I'm looking forward to comments from anyone who has read this blog. If you could take 5 minutes of your time to give me some feedback I'd be extremely grateful. Thank you

Tuesday, January 4, 2011

Introduction to my Proposed Game

In an unnamed South American country (the homeland of now BSAA agent Carlos Oliviera) group of guerilla revolutionaries purchase B.O.Ws to take out their oppressive government but without the knowledge or facilities to adequately to control the viral agents an outbreak soon ensues. Carlos is dispatched to investigate the new B.O.W which has been unleashed, being told to retrieve a sample and head back to an evac chopper so HQ can examine the sample to know what they’re up against and form a plan of attack in order to erradicate the threat effectivley. However upon reaching his rendevous point it becomes apparent that the outbreak quickly got gravely out of hand. . . .all that greets him is deep dark jungle, haunting silence and the familiar stench of death. With no sign of his team members, and most of his equipment being lost in the explosion of his vehicle (including his radio) he is left alone and ill-equipped in the darkness of the jungle. He reaches a small river-side settlement but all he finds there is a dying priest who utters only one word before collapsing. . . .”Desalmado”. . . .Carlos repeats the words back to himself in English, confused and unsettled. . . .”Soulless”. He then investigates a nearby house where he finds a man who has hung himself. Leaving the room momentarily he returns to find the body missing, the rope seemingly gnawed in half. Suddenly he is startled by a hideous moan from behind him, turning to see the reanimated body of the deceased man with his jaw gaping in such a way that it seems it is hanging off. After dispatching the abomination Carlos blood runs cold at the sound of more monstrous cries piercing the silence of the jungle settlement. Carlos fights off a number of these “Desalmado”, including the “Carnicero” (Butcher) but is quickly overwhelmed. But then, the sound of helicopter blades whirring fill his ears and sanctuary seems close at hand as it guns down the remainder of the monstrosities. It is fellow BSAA agent Barry Burton (his evac contact). Just when things start to look up, a thunderous noise and flames fill the sky as a rocket strikes the chopper (an image of the Nemesis creature flashes vividly in his mind). Carlos looks up to see a mysterious figure standing atop a distant building, silohuetted by the setting sun (flashbacks of nemesis flood his mind). Dishevelled and shaken with the realisation that salvation is now a one in a million shot Carlos soldiers on, taking a small near-by fishing down the river. . .into the darkness. . . .

A Good Article

http://gamingbolt.com/resident-evil-6-can-it-redeem-the-franchise
Oh and by the way, anyone who has the bright idea to steal my ideas (there's a deep philosophical irony in there somewhere I'm sure), just remember that these posts are dated and so if there are ever any discrepancies over whether they are my ideas or yours, it will be pretty clear that they are mine as they appeared under my authorship before yours. Sorry about that readers but I can't stand assholes haha

We May Once Again Enter the World of Survival Horror. . .

. . . deep dark jungle. . . eerie silence broken by the cries of something wild. . . the stench of death. . . a resident evil. . . . .

These things are what greet Carlos Oliveira once again steps into the world of survival horror. At least in my mind they do. But more on that later. I feel this would be as good a time as any to introduce myself. My name is Ben Doherty, 18 years old, avid resident evil fanatic and possessor of a deeply obsessive nature. From the first moment I laid eyes upon the ghastly, blood-drenched face as it turned from it's meal of Kenneth's face in Resident Evil 1 and felt a deep fear course through me I have been mesmerized by the world of survival horror which Capcom created in their infinite wisdom. Although perhaps their wisdom is not such an infinite, unwavering thing. You see, despite succeeding in making an excellent game with RE5, they failed to make a good Resident Evil. The game missed out on those two vital aspects which the very name of the proposed genre implies - SURVIVAL and HORROR. There was never an opportunity for which the game to instill fear in me, for I was always too well-equipped and had a battle-capable partner with me at all times. I felt unstoppable; and as we know RE fans, simply will not do. I am not attacking the change of camera angle, controls, etc. because I love RE4. It stills contains the key RE elements, those being a scary atmosphere and a sense of hopelessness. Oh and also a bit of darkness. Fucking hell RE5 was so bright all the time! But I digress. I feel that there is no reason that the Las Plagas being the new B.O.W in question should change the survival horror aspect of the series. I don't believe that you can slate RE4 because when you think about it, they were only trying to explore their art and try and do something new with the genre. Remember how revolutionary and different RE1 was? Imagine if they had been denied the chance to explore a new way of playing (RE1 was originally going to be an FPS). In this blog I would like to detail my idea for a RE game and to get some feedback and see if it what other fans would like, Then maybe we could change the direction that Capcom is taking our beloved franchise. I am fully aware that I have far too much time on my hands but I felt that I could no longer hold back the boundaries of my imagination. So step into my mind. . . and once again enter the world of survival horror. . .